give a birth to your daughter

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Game description
give a birth to your daughter

Amongst other firsts, it utilizes DirectX 12 which became available as part of the Windows 10 launch last month . give a birth to your daughter. Specifically, that the application has a bug in it which precludes the validity of the test . give a birth to your daughter. Our code has been reviewed by Nvidia, Microsoft, AMD and Intel . give a birth to your daughter. This in no way affects the validity of a DX12 to DX12 test, as the same exact workload gets sent to everyone’s GPUs . give a birth to your daughter. We remember the first days of DX11 . give a birth to your daughter. It took years for it to be solidly better then previous technology . give a birth to your daughter. DirectX12, by contrast, is in far better shape then DX11 was at launch . give a birth to your daughter. Untapped potential Oxide has deep roots in PC gaming . give a birth to your daughter. When we founded the studio two and a half years ago, one of our key motivating factors was our desire to push PC games further then they had been before . give a birth to your daughter. We had noticed with disappointment how much performance remained unused, and because of our experience with countless PC games we knew that there was enormous untapped potential for PC games . give a birth to your daughter. There are many problems with developing a modern engine, one that can run efficiently on many CPU cores and take advantage of advanced SSE Instructions . give a birth to your daughter. friv Some of these problems were clearly caused by developers who didn’t leverage modern CPU architecture . give a birth to your daughter. D3D11) couldn’t process them . give a birth to your daughter. As part of this effort, we’re proud to be able to start to unveil some of the exciting things about Direct3D 12 . give a birth to your daughter. Although Ashes the game still has a great deal of work left to do, the underlying 3D engine it is built on is fairly mature . give a birth to your daughter. What should you expect out of a non-synthetic benchmark? But what is it exactly that you are going to see in a benchmark that is measuring actual gameplay performance? If you run the Ashes of the Singularity Benchmark, what you are seeing will not be a synthetic benchmark . give a birth to your daughter. As a practical matter, PC gamers tend to be more interested the minimum performance they can expect . give a birth to your daughter. What makes it not a specific benchmark application? By that,we mean that every part of the game is running and executing . give a birth to your daughter. Keep in mind that these are entire app performance numbers, not just graphics . give a birth to your daughter. Understanding the numbers Some of the fields might need a little explaining, since they are new information that was not possible to calculate under D3D11 . give a birth to your daughter. For the technical savvy, what we are doing is tracking the status of the GPU fence to see if the GPU has completed the work before we are about to submit the next frame . give a birth to your daughter. Friv Games Party There will sometimes be a few frames for a run where the CPU isn’t waiting on the GPU but the GPU is still mostly full . give a birth to your daughter. Therefore, generally if you see this number above 99%, it’s within the margin of error . give a birth to your daughter. Also keep in mind that any windows system events could cause some spike here – things like Skype or Steam notifications can actually block us . give a birth to your daughter. These are not indicative of driver performance . give a birth to your daughter. The second interesting number is the CPU framerate . give a birth to your daughter. It is a very accurate estimate of what would happen if you put in an infinitely fast GPU . give a birth to your daughter. So what numbers do matter? So what number should someone look at? What settings do we recommend? Our current sweet spot for performance and visual quality is High Settings at 2560x1440p 4xMSAA with a high-end GPU . give a birth to your daughter. Ashes looks substantial better at higher resolutions, though 4k GPU performance is still not good enough to recommend it at high settings on a single GPU at this time . give a birth to your daughter. We also introduce the concept of a weighted frame rate . give a birth to your daughter. The benchmark will generate a log file which will also contain more data than is displayed, included will be the frame timings for every frame of the benchmark . give a birth to your daughter. Our goal is to make our game run as fast as possible on everyone’s machine, regardless of what hardware our players have . give a birth to your daughter. For example, when Nvidia noticed that a specific shader was taking a particularly long time on their hardware, they offered an optimized shader that made things faster which we integrated into our code . give a birth to your daughter. But PC games with digital updates are always changing, we certainly won’t hold back from making big changes post launch if we feel it makes the game better! DirectX 11 vs . give a birth to your daughter. Second, D3D11 has more opportunities for driver intervention . give a birth to your daughter. The problem with this driver intervention is that it comes at the cost of extra CPU overhead, and can only be done by the hardware vendor’s driver teams . give a birth to your daughter. On a closed system, this may not be the best choice if you’re burning more power on the CPU to make the GPU faster . give a birth to your daughter. We’ve worked tirelessly over the last years with the IHVs and quite literally seen D3D11 performance more than double in just a few years time . give a birth to your daughter. If you happen to have an older driver laying around, you’ll see just that . give a birth to your daughter. Still, despite these huge gains in recent years, we’re just about out of runway . give a birth to your daughter. Unfortunately, our data is telling us that we are near the absolute limit of what it can do . give a birth to your daughter. Thus, if we want to get beyond 4 core utilization, D3D12 is critical . give a birth to your daughter. SLI and CrossFire Another question we get is concerning SLI and CrossFire situations . give a birth to your daughter. However, we do expect it to be ready for public review before our game goes into BETA . give a birth to your daughter. Our current expectation is that scaling should be close to optimal, with minimum frame variance . give a birth to your daughter. . give a birth to your daughter. . give a birth to your daughter.

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